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On Windows Phone and HTML5 platforms, I have used Flurry analytics. GameMaker makes it very easy to add analytics providers to the game. You may want to take a look at our earlier post on pubCenter alternatives on Windows Phone.
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Advertisement providersįor Windows platform, GameMaker: Studio provides support only for Microsoft advertising, so I used pubCenter for Windows Phone and Windows 8 versions of Spooky Planet.Īnd for the Android platform, I have used Google AdMob which is supported by GameMaker: Studio. I do plan to bring in app purchase to remove ads on all platforms in future updates.
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Spooky Planet is an ad-supported free game on all the platforms – Windows Phone, Windows 8 and Android. You can also check out our earlier post for a list of Leaderboard service providers for games. App42 does not provide SDK for GameMaker: Studio, so Kanishk did a workaround to integrate it with GameMaker: Studio, you can refer to the thread on App42 forum started by Kanishk. GameMaker: Studio has many demos, there are also online tutorials provided by YoYo Games that helped me in creating the game play easily.Īpp42 Cloud API Services are used for the online leaderboard service. The gameplay of Spooky Planet is quite simple. It supports native export to Windows Phone 8, Windows 8, Android, HTML5, iOS and many other platforms, provides monetization options (such as ads and in-app purchases) as well as integration with analytics platforms. I used GameMaker: Studio, a cross-platform game development tool for creating Spooky Planet. Grab the freebie: 10 Free Sunburst Backgrounds I will be giving away a set of sunburst backgrounds similar to the one showed in game icon below, as freebie in coming days, so do check back! I created this sunburst background using Gimp. Game Iconįor game icon, I used pumpkin on the sunburst background. If you are a game developer, do not forget to read my post that lists down websites where you can find free sounds and music for games. I also needed a sound that would be played on collecting pumpkins and for this I picked up jingles_SAX04.ogg from Jingles sounds pack by Kenney. The game background music uses Halloween themed music track, Valse Macabre, one of the free resources from Envato for the month of October’14. You may want to take a look at our previous post that covered sites offering free icons. These icons were available in SVG format making it easy to edit them in Inkscape. While the social media icons for Facebook and Twitter have been downloaded from Flaticon. IconsĪll the icons used in game including icons for play, replay, leaderboard, volume control, help, about and rate, I have created them using Syncfusion Metro Studio. You can also read our earlier post to get a list of free font resources sites.
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You can check our collection of free Halloween fonts for more such horror and creepy fonts.įor displaying scores and high scores, leaderboard and how to play section, I have used Patrick Hand font, a free handwriting font available on Google Fonts. To go with the theme of the game, I picked up a free hand-lettered font October Crow for the game title. The monstrous pumpkin that needs to be collected to score points, is another public domain SVG vector that I downloaded from OpenGameArt. These packs also include SVG vector formats for these game assets that I used to modify these assets to match the dark and spooky theme of the game. These assets are included in the Platformer and Tappy Plane packs by Kenney. I have used CC0 licensed free graphic assets by Kenney in Spooky Planet, these include the alien, ground tile, rocks that form the obstacles, repeating background and small elements like cactus and stones that spawn on the surface of the ground. To begin with, I will list down the assets that I used in Spooky Planet.
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Don’t forget to Download Spooky Planet on your devices. Read on to find out in detail about the free resources, cross platform game development tool and more that I used for creating my game. I have divided this post into different sections, focusing on game Design, Development, Monetization and Analytics. You have to compete with players around the world to climb up the leaderboard. It belongs to the side scrolling, endless flyer genre of games where you need to help a little alien stranded on a deserted planet by collecting pumpkins.
Spooky Planet is a Halloween themed game and is free to download. I also made an HTML5 version available that can be played online.Here in this post, I will share with you the game development tool, backend service, advertisement providers, analytics platforms that I used in making this game and how I utilized various free resources like graphic assets, fonts, music, etc. for making the game. I developed my first cross-platform game, Spooky Planet using GameMaker and published it on Windows Phone, Windows 8 store and Google Play.